![]() ![]() I retried again, and they failed ans stopped again. I queued up the downloads on GOG Galaxy and went to bed, and in the morning almost all of them had failed and stopped. GOG Galaxy 2.0 would remove the download, so I had to start all over again. ![]() Whenever a download on GOG Galaxy 2.0 failed and stopped, it could NOT reconnect and continue. GOG Galaxy 2.0 was not able to download anything over 700MB without failing and stopping. At night I just queued up the downloads on Steam or Origin, and in the morning the games had finished download and were ready. ![]() In a few days I migrated, downloaded and installed almost 160GB of games from Steam and Origin, and all the downloads went smooth without any problem. ![]() I recently bought a 1TB SSD that is dedicated to gaming. actually, GOG Galaxy has always sucked, but 2.0 sucks more. To make the launcher required would be against the primary value of the company. All of their games can be installed without their launcher and run with impunity. I tend to doubt it unless there is some sort of hostile takeover or a major change in the philosophy of GOG. I'd say the same for this Playnite, should it ever gain enough traction in games distribution, like EPIC, GOG, Steam, Origin, UPlay, etc. Things are constantly changing so I'm almost anticipating GOG's Galaxy client service to eventually become mandatory to obtain any games you've bought from their website. Since Steam already does the job and connects constantly to operate, I'll probably never use GOG Galaxy or whatever this Playnite is unless it becomes mandatory for a game I'm extremely interested in (Half Life 2 was the reason I installed Steam in the first place) Linis の投稿を引用:I treat all digital distribution services pretty much the same way I treat Steam, it's there to get games that you buy to you digitally. ![]()
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